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I like that a few of those gadgets are early unlocks and are also easy to destroy, but what I like even more are Field Upgrades, which can be equipped before and during a match and charge over time. Vision has always been important in Call of Duty multiplayer, and it's even more so in Modern Warfare thanks to all these maze-like maps. You can pinpoint stationary enemies through personal radars, team UAVs, snapshot grenades, and heartbeat sensors. I personally don't partake in that sort of thing or love dealing with campers, but so long as you're making use of the anti-camper equipment provided in Modern Warfare's arsenal they shouldn’t be too much of a problem. The 10 core maps are paired with what feels like slightly slower movement, fast time-to-kill, killstreaks over scorestreaks (unless you've unlocked the level 49 perk for that allows you to play for scorestreaks), and generally tight corners and abundance of hidey holes make it easy to set up shop and wait for kills. In my 15 in-match hours (not just in-game, mind you, but my time actually playing and shooting) I've seen how the community has adapted to this new warzone, and camping is certainly a big part of it. How do you feel about camping? Your opinion of crouching in a hiding spot and waiting for someone to wander into your trap or dealing with people laying the same trap will probably play a big role in shaping your opinion of Call of Duty: Modern Warfare's modes right now.